Finally, players will no longer be told they can’t buy a Self Revive kit because they already have one when they, in fact, do not have one. It also fixed a problem where the UI for Self Revives just wasn’t popping up even when you could use it.
For instance, this patch fixes a bug that was causing the UI of the revive kit to malfunction and display incorrect information.
Fixed an issue where the player’s left hand will not properly grip the weapon when the 23.0” Romanian barrel is equipped on the AK.Fixed an issue where the muzzle selection screen for the Finn LMG was hard to view in the Gunsmith menu.Fix for a bug where explosive and thermite rounds do not function as intended on the Chronic variant from the Blunt Force II bundle.Fix for two issues where the player’s watch and/or Heartbeat Sensor would not be entirely visible when using the XRK Chainsaw attachment on the Finn LMG.Fix for an issue where it was possible to put a Molotov or grenade into a planted bomb causing it to kill the diffusing player.Fix for an issue where the defending player had a long respawn timer after the HQ was taken back and all players were dead while in a Headquarters match.Fix for an issue where players could obtain unlimited Stopping Power rounds.Fix for a bug where, after reviving a teammate in Survival, there will be a five-second delay before the user is able to use their weapon again.Also reduced throw initial velocity by 30 percent. A beep will now play when quick detonation is triggered. C4: Slight delay when performing a quick detonation.
The full patch notes can be found below: General fixes Initial throw velocity has also been nerfed by 30 percent. Slug shotgun rounds have had their damage increased, though.įor C4, there will now be a small delay when performing a quick detonation and a beep will play when it’s triggered. The shotgun, which has become problematic in recent weeks, has had its close-range damage nerfed. Warzone players will be happy or upset to know that the Origin-12 and C4 have received nerfs.